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Games Workshop Warhammer 40k - Harlequin Troupe

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The Harlequins see no distinction between art and war, and their outlook can best be explained by reference to the legend of the [[Fall of the Aeldari]; one of their self-appointed duties is to keep this legend alive through their performances. The central figure of Harlequin belief is Cegorach, the Great Harlequin -- also known as the Laughing God. In this way, whole masques of Harlequins can position themselves in ambush, guaranteeing themselves the element of surprise. Of course, such a system is not perfect, for the Webway has become a broken and dangerous realm. Still, this is little help to the general who suddenly discovers his armies overrun from within, slaughtered by a host of Harlequins before he even realises that battle is joined. They perform frenetic, acrobatic dances for the spectators there which are also called Masques. Their artistic works portray the Fall, the legendary decline that destroyed the Aeldari Empire, the birth of the Chaos God Slaanesh, and many other tales from the long history and ancient mythology of the Aeldari people. Troupes of Harlequins usually only treat with other Aeldari the night before a particularly auspicious battle. Some describe it as a galactic tapestry of shimmering strands, others a maze of glowing tunnels, or the veins of some vast living entity. All such accounts fall short of the truth, for the Webway defies neat categorisation. It is an elegantly crafted extradimensional realm located between realspace and the Immaterium, analogous to the surface of a still, dark pool, or a fine silk veil drawn across something foul. Characteristics and dramatic function [ edit ] Harlequin at the Pantomime Theatre in Tivoli Gardens in Copenhagen, Denmark Physicality [ edit ]

Harlequin names - 40K Online Harlequin names - 40K Online

Lea, K.M. (1934). Italian popular comedy: a study in the Commedia dell'arte, 1560-1620, with special reference to the English stage. 2 vols. Oxford: Oxford University Press. This group had a much smaller role in the Web Novel compared to the Light Novel. In the Web Novel, it's members except Clayman only appeared during the Tenma Great War Arc, the final arc of the story. While Clayman went to the Walpurgis Banquet, Laplace tried to infiltrate the Western Holy Church to try and find out the secret behind it. Footman and Tear helped to observe the war between Clayman's army and Milim's Dragon Faithful against the combined forces of Jura Tempest Federation and Beast Kingdom Eurazania. [3] Saint-Monster Confrontation Arc [ ]Since the Fall, a place has traditionally been reserved in a masque's structure should a Solitaire lend their considerable abilities to a cause, but they are otherwise unchanged, centred around three distinct Troupes: the Light, the Dark, and the Twilight. Each contains a different cast of characters, grouped by outlook and symbolism. Clayman on the other hand was not that powerful compared to his fellow members being the weakest especially in terms of raw physical power, but definitely made up for it as the most educated and dexterous of the group through plotting and creating various schemes and tactics. Alongside death-dealing, the Harlequins possess another, ritual duty: they travel between the realms of their divided kin -- the craftworlds, the Exodite worlds and the dark city of Commorragh -- performing the dances and plays of the Aeldari mythic cycle. Viewed with superstitious awe, these ritual performances remind the Aeldari of the gods they once knew and of the Fall of their ancient race, ensuring that their people retain some semblance of racial unity. Indeed, when war calls and the day is sufficiently dark, the Harlequins often broker temporary alliances between their Commorrite and craftworld kin. The first time you strike with a critical hit, select one of your opponent’s normal hits from that combat to be discarded

Troupe Master - Wahapedia Troupe Master - Wahapedia

As the Aeldari fell, so too did their ancestral gods, consumed by She Who Thirsts. All Aeldari know the tale of the Fall. Yet not all know that, when the Aeldari fled their doom, they took with them the seeds of Cegorach's vengeance. These individuals, the worshippers of the Laughing God, would find bloody purpose in the years to come. Harden your soul against decadence. But do not despise it, for the soft appearance of the decadent may be deceptive. One need only consider the Harlequin dancers of the Eldar to see the truth of this proposition." To them, however, each Player is identifiable as belonging to one of three Troupe divisions within a masque: Light, Dark and Twilight, and each player in the Troupe will wear the markings of that Troupe. These icons are largely standard across the masques, with Light Troupes wearing a prism, Dark a four-sided star and Twilight a heart. The Harlequins are highly accomplished warriors and each Player, as their warriors are called, can be considered almost a one-man army in melee combat. Harlequin weapons fire is invariably lurid and spectacular in its effect, drawing upon the ancient technologies of the Aeldari to achieve impressively lethal results. Searing beams of polychromatic light, howling storms of shuriken blades, and billowing clouds of shimmering, hallucinogenic gas herald the Harlequins' explosive arrival onto the stage of war:

FAQ

Tear managed to gain the info that Demon Lord Frey feared the return of Charybdis, and shared this info with Clayman. Clayman then offered Frey to eliminate the threat in exchange for a favor. Geirgilath - The flip-belt worn by every Harlequin that enables them to perform incredible moves and stunts.

Harlequin - Warhammer 40k - Lexicanum

Can I use the Cegorach’s Jest Strategic Ploy against an enemy operative’s strike that was done ‘as if it were a combat’ or similar, e.g. Unending Bloodshed Tactical Ploy, LEGIONARY . Between the 16th and 17th centuries Arleqin gained some function as a politically aware character. In the Comèdie itlaienne Arleqin would parody French tragedies as well comment on current events. [5] Variants [ edit ] Harlequin, 1888–1890, Paul Cézanne You can reveal this Tac Op when a friendly VOID-DANCER TROUPE operative incapacitates an enemy operative. At the end of the battle:The First Solitaire (666.M33) - The Dance Without End give the first ever performance of the Fall. Their audience are horrified, not least by the disturbing figure of the galaxy's first Solitaire as she brazenly bestrides the stage. Whimsical: Each time this operative is activated, you can use the Capricious Role Tactical Ploy for this operative without spending any Command Points. If you are using the Saedath ability, reveal this Tac Op in the Target Reveal step of the first Turning Point. Harlequin Players perform with breathtaking skill, whether their stage is a wraithbone-and-glass amphitheatre bathed in crystalline light or the firelit hell of the battlefield. They tumble, sprint and leap, with every trigger squeeze and blade slash bringing orchestrated death to the enemy.

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